3 hours. 2 hours lecture and 2 hours lab per week.
Film Technology and Style
Analytical Thinking
Critical Thinking
Course Description
History of major technological inventions in cinema and the results on narrative film style.
Additional Requirements for Graduate Students: Students will read additional historical materials from reading list and present readings to class, covering assigned topics on specific techniques and films. A 15-page research paper is required. Note: There is no graduate degree in Film Studies; hence the graduate students come from a wide range of departments and programs, often with little training in film.
Athena Title
Film Technology and Style
Prerequisite
FILM 2120
Semester Course Offered
Not offered on a regular basis.
Grading System
A - F (Traditional)
Student Learning Outcomes
By the end of the course, students should be able to give an overview of significant moments of technological transition and overall technological trends in media industries, with a focus on the United States
By the end of the class, students should be able to identify multiple factors (technical, economic, social, aesthetic) that shaped these transitions and trends and explain the roles played by each.
By the end of the class, students should be able to recognize and challenge (as appropriate) commonplace ideas about technology (inventor as individual genius, technological determinism, technology as progress) and develop alternative models for understanding technological change that take into account complex economic and social factors.
By the end of the class, students should be able to effectively describe and analyze elements of film style (in oral and written form) and draw conclusions about how film technologies can shape stylistic choices and options for filmmakers.
Topical Outline
UNIT 1: Introductory Questions
Week 1: Debating Technological Change, Realism, and Spectacle
Week 2: Technological Change in Hollywood History
UNIT 2: Transitions
Week 3: Color
Week 4: (Multichannel) Sound
Week 5: Immersive Media from Widescreen Cinema to VR
Week 6: 3D
Week 7 - From Analog to Digital
UNIT 3: Standards
Week 8: Camera Movement and Zoom
Week 9: Lighting
Week 10: Practical Effects
Week 11: Computer Animation and Digital Special Effects
UNIT 4: Beyond 35mm/Theatrical
Week 12 – 16mm and the Mobile Camera
Week 13 – 8mm and Amateur/Home Movies
Week 14 – Home Video
Week 15 – Networked and Mobile Images
Institutional Competencies
Analytical Thinking
The ability to reason, interpret, analyze, and solve problems from a wide array of authentic contexts.
Critical Thinking
The ability to pursue and comprehensively evaluate information before accepting or establishing a conclusion, decision, or action.