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Computer Animation for Dramatic Media I

Creativity & Innovation

Course Description

Methods, techniques, and procedures to create 3D animation. Topics include modeling, rigging, texturing, lighting, and rendering, along with the principles of narrative story-telling in visual media.


Athena Title

Comp Animation Dram Media I


Equivalent Courses

Not open to students with credit in THEA 5810E


Semester Course Offered

Offered every year.


Grading System

A - F (Traditional)


Student learning Outcomes

  • Students will have a fundamental understanding of basic computer-generated animation techniques, including story boarding, modeling, keyframe animation, basic rigging, lighting, texturing, and rendering. The course final project, a brief animation, should demonstrate a knowledge of these skills.

Topical Outline

  • Week 1: Introduction to 3D Animation
  • Week 2: Introductory Project
  • Week 3: Modeling
  • Week 4: Modeling
  • Week 5: Modeling
  • Week 6: Basic Animation
  • Week 7: Basic Rigging
  • Week 8: Basic Rigging
  • Week 9: Character Animation
  • Week 10: Character Animation
  • Week 11: Lighting
  • Week 12: Lighting
  • Week 13: Texturing
  • Week 14: Texturing
  • Week 15: Rendering
  • Week 16: Rendering
  • Week 17: Course and Project Review
  • Final Exam: Final Exam/Project Due

Institutional Competencies Learning Outcomes

Creativity & Innovation

The capacity to combine or synthesize existing ideas, images, or expertise in original ways and the experience of thinking, reacting, and working in an imaginative way characterized by innovation, divergent thinking, and risk taking.



Syllabus


Public CV