UGA Bulletin Logo

Design and Development Tools


Course Description

Students learn a variety of tools appropriate for computer-based development. These include graphics, media, and software development tools. Students are required to write a contract for the specific tools to be learned.


Athena Title

DESIGN & DEV TOOLS


Non-Traditional Format

Students can work independently learning computer-based tools. There will also be scheduled class time where they can choose to attend workshops, collaborate with peers, and seek assistance from the instructors. This course along with EDIT 4180 and EDIT 4210 are what we call The Studio. Students in these classes will be scheduled to meet in the same room at the same time and there will be specific requirements for interaction between these groups at the time of the class. This class uses a mixture of structured learning experiences and independent learning experiences at the discretion of the student. Ultimate performance in the class will be evaluated using a complex rubric that focuses on the major application project that students in EDIT 4160 will be doing independently. This course is also offered through the University of Georgia at Gwinnett University Center.


Prerequisite

EDIT 2010


Semester Course Offered

Offered fall and summer


Grading System

A - F (Traditional)


Course Objectives

Use a variety of computer-based development tools: Prerequisite Tools _Word processing _Spreadsheets _Database Browsers (Web) Examples of Tools that Students Can Contract to Learn _Graphics _Virtual Reality Development _Media digitizing _Video production _Audio production _Animation _Photography _Modeling _Programming Languages _Authoring Requirements 1 Graphic Tool 2 authoring tools 1 media capture tool Total Tool set will be 6 tools with which the student can demonstrate competency A sample contract is attached. Sample Contract I will demonstrate proficiency with Assymetric's Toolbook by completing step-by-step assignments in Hall's "Utilizing Multimedia Toolbook 3.0." In addition, I will show competence by applying these skills to a project initiated by Bruce Smith, a doctoral student in the department, entitled, "Middle School Classroom Management for Pre-service Teachers: A Simulation." I will demonstrate proficiency with Adobe's PhotoShop for Windows by completing step-by-step assignments in the Adobe PhotoShop tutorial included with the software. In addition, I will show competence by applying these skills to image processing requirements in my work with the "Middle School Classroom Management for Pre-service Teachers: A Simulation" Project. I will demonstrate proficiency with Video It Capture Software by using this software to capture images in my work with the "Middle School Classroom Management for Pre-service Teachers: A Simulation" Project. I will demonstrate proficiency with Audio Capture by using this software to capture audio clips and including them in my work with the "Middle School Classroom Management for Pre-service Teachers: A Simuilation" Project. I will demonstrate proficiency with Video Taping by working with Dr. Schrum's mini unit on Video Tape shooting and editing for educational application. I will apply this knowledge by working with Dr. King on a video project he is doing with the Marine Institute on Sapelo Island.


Topical Outline

I. Tool Skill Development A. Presentation software skill development 1. Learn tools like Photoshop 2. Demonstrate Proficiency B. Authoring software skill development 1. Learn tools like Flash 2. Demonstrate Proficiency II. Apply Knowledge and Skills A. Design and develop a personally Meaningful computer-based product B. Demonstrate product in the showcase III. Apply Knowledge and Skills as Service Learning A. Apply technical knowledge skills in a service fashion B. Provide 10 hours of service IV. Learn design concepts A. General Design Concepts B. Visual Design Concepts C. Personal Design Concepts