Course Description
Exploration of realtime interactive audio-visual/mechanical systems in the service of art. Students create, control, effect, and transform digital media in realtime using custom hardware and software.
Athena Title
INTERACTIVE ART I
Grading System
A - F (Traditional)
Course Objectives
Students learn software for programing 10 devices, with an emphasis on techniques and approaches for sound and spatial art. By conceiving and designing digital abstractions of the physical world, students learn to write computer programs which manipulate internal representations of physical time and space as a means of controlling events in real physical time and space.
Topical Outline
1) Introduction to the history of interactive art. 2) Introduction to visual programming. 3) Introduction to hardware controllers and sensors. 4) Sound synthesis. 5) Switching devices. 6) Motor control. 7) Video control. 8) Final project