Course Description
Practical instruction in the installation and programming of automated luminaries and advanced DMX controlled equipment. Programming logic and incorporation of automated gear into productions in a variety of appropriate production styles. Visualization is also explored and used as another element of controlling and communicating design decisions related to automated lighting.
Additional Requirements for Graduate Students:
a. Level of expertise/degree of sophistication and expectations
of projects will be varied based on whether a student is
enrolled at the graduate or undergraduate level; b. graduate
students will be expected not only to participate in the
associated activities (undergraduates) but also to produce a
fully-documented set of draftings, designer paperwork, and show
documentation for each project; c. an additional project
utilizing LD Assistant and the generation of an industrial or
concert touring design will be assigned to the graduate
students.
Athena Title
Automated Lighting and Visual
Semester Course Offered
Not offered on a regular basis.
Grading System
A - F (Traditional)
Course Objectives
To introduce students to the hardware, logic, and programming skills that are related to automated lighting and computer visualization within the lighting industry. Specific objectives include: 1. Proper care and handling of Automated Lighting Equipment. 2. Ability to setup, address, and configure both the automated luminaries and console that will be used to control the units. 3. Develop an understanding of programming logic as it relates to automated luminaries. 4. Be able to create palettes, work with m-speed, block cues, tracking and other features as they relate to automated lighting. 5. Develop cueing sequences that are appropriate to a variety of theatrical situations. 6. Develop a fundamental understanding of visualization software and to use it as a tool in the design process.
Topical Outline
Week 1: General guidelines and Equipment Practices Week 2: Lightwright and Beamwright Week 3: Console Preparation and Addressing Week 4: DMX Logic and Control Protocol Week 5: DATA FLASH PRESENTATION (DMX STROBES) Week 6: SCROLLER PRESENTATION Lightwright Project Due Week 7: EXPRESSION III (ADVANCED PROGRAMMING) Week 8: LD Assistant Week 9: LD Assistant Plus Architectural Lighting Basics Week 10: POWER SCAN Week 11: TRACKSPOT Week 12: STUDIO COLOR Week 13: Prep/Programming Moving Light Extravaganza Week 14: Prep/Programming Moving Light Extravaganza Week 15: Presentation of Final Extravaganza Project
Syllabus