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Virtual Reality and Augmented Reality User Interface Design


Course Description

Advanced topics in virtual reality and augmented reality, such as calibration and sensor fusion in motion-tracking system design, locomotion techniques for fixed physical spaces, haptics, robotic teleoperation, and collaborative experiences. Students will also study research methods to evaluate virtual and augmented reality systems and experiences.


Athena Title

VR/AR User Interface Design


Prerequisite

CSCI 4830/6830 or permission of department


Semester Course Offered

Offered every year.


Grading System

A - F (Traditional)


Course Objectives

Following this course, students will be able to • Calibrate and integrate off-the-shelf real-time 3D motion tracking systems and immersive audio/visual/haptic displays • Design and construct novel 3D input and output systems • Optimize a virtual or augmented 3D user interface and physical space for a given application • Design and perform usability evaluations of virtual reality systems


Topical Outline

• Real-time 3D Computer Graphics Review • Sensor Fusion and Tracking • Immersive 3D User Interfaces o Input and Output Devices o Locomotion Techniques o Selection Techniques o Manipulation Techniques o Motion Platforms and Haptics o Augmented Reality • Collaborative Virtual and Augmented Reality • Robotic Teleoperation • Usability Evaluation