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Digital Apparel Design and Development Applications


Course Description

Introduction to the creation of work within a design and technology context. Designed as a steppingstone to a student's own investigations, interest, and professional goals, as well as a space for exploration and experimentation with alternative design processes and methodologies.


Athena Title

Digital Apparel Design


Prerequisite

TXMI 2010


Semester Course Offered

Offered fall


Grading System

A - F (Traditional)


Student learning Outcomes

  • Students will understand the program operations and mechanics of the most current digital technology used in the apparel industry.
  • Students will define and appropriately use design elements and principles through various digital design techniques and skills.
  • Students will comprehend the technical design process (a) concept, (b) presentation, and (c) technical package using creative problem-solving and accurate specification communications.
  • Students will examine how to digitally build and present creative work to communicate creative skills while seeking work in the apparel and textile industry.
  • Students will analyze personal design direction and effectively communicate and target potential brands and/or companies for job search.
  • Students will cultivate the ability to work up color palettes and schemes in a variety of methods to apply to both hand and digital surface designs.

Topical Outline

  • Capturing inspiration and creative thought with current digital technology.
  • Evolving the hand-drawn fashion illustration to a digital presentation image.
  • Detailing ideas with illustrator to create flat sketches.
  • Presentation formats - inspiration, concept, and/or story boards.
  • Creating technical spec sheets for designed garments.
  • Developing textile surface designs (print/pattern) from hand to digital.
  • . Digital portfolio and other self-marketing tools.

Syllabus


Public CV